写在前面:
本文章旨在总结备份、方便以后查询,由于是个人总结,如有不对,欢迎指正;另外,内容大部分来自网络、书籍、和各类手册,如若侵权请告知,马上删帖致歉。
首先,我们要知道,官方给出的开发环境不是像 Keil或者 IAR那样是集成式开发环境,它是依靠 Makefile来执行,也就是说,你想编译什么内容,全靠你自己编写 Makefile来决定,所以本章我们来分析 SDK中的 各个Makefile文件,不求精通,只需简单的了解一下结构,以及怎么去建自己的源码文件夹并把它加到编译里面
之前那篇官方SDK文档分析,有列出三个主要的 Makefile文件,那么我们就来逐一分析
主目录下的 Makefile
# copyright (c) 2010 Espressif System
#
# ifeq (<arg1>, <arg2>)比较参数 arg1 和 arg2 的值是否相同,相同为真 #
# ifneq (<arg1>, <arg2>)比较参数 arg1 和 arg2 的值是否相同,如果不同,则为真 #
# ifdef <variable-name>如果变量 <variable-name> 的值非空,那到表达式为真。否则,表达式为假 #
# ifndef <variable-name>如果变量 <variable-name> 的值空,那到表达式为真,和 ifdef 是相反的意思 #
#############################################################
# 条件判定
ifndef PDIR
endif
########################### END #############################
# AR:用于建立或修改备存文件,或是从备存文件中抽取文件 #
# CC:C语言编译程序 #
# NM:用来列出目标文件的符号清单 #
# CPP:C程序的预处理器(输出是标准输出设备) #
# OBJCOPY:将目标文件的一部分或者全部内容拷贝到另外一个目标文件中,或者实现目标文件的格式转换 #
# OBJDUMP:查看目标文件或者可执行的目标文件的构成 #
#############################################################
# 编译工具配置
# 根据 COMPILE选择编译器,从开头的脚本克制 Windows使用 xcc,Linux使用gcc。
# ESP8266 主要使用的编译器是 xtensa-lx106-elf-gcc
ifeq ($(COMPILE), xcc)
AR = xt-ar
CC = xt-xcc
NM = xt-nm
CPP = xt-xt++
OBJCOPY = xt-objcopy
OBJDUMP = xt-objdump
else
AR = xtensa-lx106-elf-ar
CC = xtensa-lx106-elf-gcc
NM = xtensa-lx106-elf-nm
CPP = xtensa-lx106-elf-g++
OBJCOPY = xtensa-lx106-elf-objcopy
OBJDUMP = xtensa-lx106-elf-objdump
endif
########################### END #############################
# ?= 条件赋值:只有此变量在之前没有赋值的情况下才会对这个变量进行赋值,它是递归展开的 #
#############################################################
# 参数默认配置
# =none - 不使用boot
# =old - 使用老版本的boot_v1.1+
# =new - 使用新版本的boot_v1.2+
BOOT?=none
# =0 - 不使用远程升级FOTA
# =1 - 使用FOTA,生成user1.<flash_map>.<BOOT>.bin,可支持云端升级
# =2 - 使用FOTA,生成user2.<flash_map>.<BOOT>.bin,可支持云端升级
APP?=0
# =40 - 40MHz
# =26.7 - 26.7MHz
# =20 - 20MHz
# =80 - 80MHz
SPI_SPEED?=40
# =QIO - Quad read and write mode(4倍读写模式)
# =QOUT - Quad read mode(4倍读模式)
# =DIO - Dual read and write mode(2倍读写模式)
# =DOUT - Dual read mode(2倍读模式)
SPI_MODE?=QIO
# =0 - flash size 512KB,代码区对半划分为 256KB + 256KB
# =2 - flash size 1024KB,代码区对半划分为 512KB + 512KB
# =3 - flash size 2048KB,前 1024KB为代码区,对半划分为 512KB + 512KB
# =4 - flash size 4096KB,前 1024KB为代码区,对半划分为 512KB + 512KB
# =5 - flash size 2048KB,代码区对半划分为 1024KB + 1024KB \
(仅 sdk_v1.1.0 + boot 1.4 + flash download tool_v1.2 及之后的版本支持)
# =6 - flash size 4096KB,前 2048KB为代码区,对半划分为 1024KB + 1024KB \
(仅 sdk_v1.1.0 + boot 1.4 + flash download tool_v1.2 及之后的版本支持)
SPI_SIZE_MAP?=0
########################### END #############################
#############################################################
# 参数选择
##### BOOT #####
ifeq ($(BOOT), new)
boot = new
else
ifeq ($(BOOT), old)
boot = old
else
boot = none
endif
endif
##### APP #####
ifeq ($(APP), 1)
app = 1
else
ifeq ($(APP), 2)
app = 2
else
app = 0
endif
endif
##### SPI_SPEED #####
ifeq ($(SPI_SPEED), 26.7)
freqdiv = 1
else
ifeq ($(SPI_SPEED), 20)
freqdiv = 2
else
ifeq ($(SPI_SPEED), 80)
freqdiv = 15
else
freqdiv = 0
endif
endif
endif
##### SPI_MODE #####
ifeq ($(SPI_MODE), QOUT)
mode = 1
else
ifeq ($(SPI_MODE), DIO)
mode = 2
else
ifeq ($(SPI_MODE), DOUT)
mode = 3
else
mode = 0
endif
endif
endif
# 初始化 user1.bin地址
addr = 0x01000
##### SPI_SIZE_MAP #####
ifeq ($(SPI_SIZE_MAP), 1)
size_map = 1
flash = 256
else
ifeq ($(SPI_SIZE_MAP), 2)
size_map = 2
flash = 1024
ifeq ($(app), 2)
addr = 0x81000
endif
else
ifeq ($(SPI_SIZE_MAP), 3)
size_map = 3
flash = 2048
ifeq ($(app), 2)
addr = 0x81000
endif
else
ifeq ($(SPI_SIZE_MAP), 4)
size_map = 4
flash = 4096
ifeq ($(app), 2)
addr = 0x81000
endif
else
ifeq ($(SPI_SIZE_MAP), 5)
size_map = 5
flash = 2048
ifeq ($(app), 2)
addr = 0x101000
endif
else
ifeq ($(SPI_SIZE_MAP), 6)
size_map = 6
flash = 4096
ifeq ($(app), 2)
addr = 0x101000
endif
else
size_map = 0
flash = 512
ifeq ($(app), 2)
addr = 0x41000
endif
endif
endif
endif
endif
endif
endif
########################### END #############################
#############################################################
# 选择链接工具
# 这里选择了主目录下的 ld/eagle.app.v6.ld
LD_FILE = $(LDDIR)/eagle.app.v6.ld
# 如果boot!=none,才进入这里
ifneq ($(boot), none)
ifneq ($(app),0)
ifeq ($(size_map), 6)
LD_FILE = $(LDDIR)/eagle.app.v6.$(boot).2048.ld
else
ifeq ($(size_map), 5)
LD_FILE = $(LDDIR)/eagle.app.v6.$(boot).2048.ld
else
ifeq ($(size_map), 4)
LD_FILE = $(LDDIR)/eagle.app.v6.$(boot).1024.app$(app).ld
else
ifeq ($(size_map), 3)
LD_FILE = $(LDDIR)/eagle.app.v6.$(boot).1024.app$(app).ld
else
ifeq ($(size_map), 2)
LD_FILE = $(LDDIR)/eagle.app.v6.$(boot).1024.app$(app).ld
else
ifeq ($(size_map), 0)
LD_FILE = $(LDDIR)/eagle.app.v6.$(boot).512.app$(app).ld
endif
endif
endif
endif
endif
endif
BIN_NAME = user$(app).$(flash).$(boot).$(size_map)
endif
else
app = 0
endif
########################### END #############################
# $(wildcard <pattern>)这个意思是获取工作目录下的所有的 pattern文件列表 #
# $(patsubst <pattern>,<replacement>,<text>)查找 <text> 中的单词 \
(单词以“空格”、“Tab”或“回车”“换行”分隔)是否符合模式 <pattern> ,\
如果匹配的话,则以 <replacement> 替换 #
#############################################################
# 用于查寻整个目录下的.c .cpp等文件以及 Makefile文件并将 Makefile路径后的 /替换为空
CSRCS ?= $(wildcard *.c)
CPPSRCS ?= $(wildcard *.cpp)
ASRCs ?= $(wildcard *.s)
ASRCS ?= $(wildcard *.S)
SUBDIRS ?= $(patsubst %/,%,$(dir $(wildcard */Makefile)))
########################### END #############################
#############################################################
# 定义各个输出目录的路径,obj,bin,lib,image....
ODIR := .output
OBJODIR := $(ODIR)/$(TARGET)/$(FLAVOR)/obj
# 设置 OBJS 变量
OBJS := $(CSRCS:%.c=$(OBJODIR)/%.o) \
$(CPPSRCS:%.cpp=$(OBJODIR)/%.o) \
$(ASRCs:%.s=$(OBJODIR)/%.o) \
$(ASRCS:%.S=$(OBJODIR)/%.o)
# 设置 DEPS 变量
DEPS := $(CSRCS:%.c=$(OBJODIR)/%.d) \
$(CPPSRCS:%.cpp=$(OBJODIR)/%.d) \
$(ASRCs:%.s=$(OBJODIR)/%.d) \
$(ASRCS:%.S=$(OBJODIR)/%.d)
# 设置 LIBODIR 库文件夹
LIBODIR := $(ODIR)/$(TARGET)/$(FLAVOR)/lib
OLIBS := $(GEN_LIBS:%=$(LIBODIR)/%)
# 设置 IMAGE 镜像文件
IMAGEODIR := $(ODIR)/$(TARGET)/$(FLAVOR)/image
OIMAGES := $(GEN_IMAGES:%=$(IMAGEODIR)/%)
# 设置 BINODIR 二进制文件夹
BINODIR := $(ODIR)/$(TARGET)/$(FLAVOR)/bin
OBINS := $(GEN_BINS:%=$(BINODIR)/%)
########################### END #############################
#############################################################
# 设置 CFLAGS和 DFLAGS变量
CCFLAGS += \
-g \
-Wpointer-arith \
-Wundef \
-Werror \
-Wl,-EL \
-fno-inline-functions \
-nostdlib \
-mlongcalls \
-mtext-section-literals \
-ffunction-sections \
-fdata-sections \
-fno-builtin-printf
# -Wall
CFLAGS = $(CCFLAGS) $(DEFINES) $(EXTRA_CCFLAGS) $(INCLUDES)
DFLAGS = $(CCFLAGS) $(DDEFINES) $(EXTRA_CCFLAGS) $(INCLUDES)
########################### END #############################
# $(foreach <var>,<list>,<text>)把参数 <list> 中的单词逐一取出 \
放到参数 <var> 所指定的变量中, 然后再执行 <text> 所包含的表达式。\
每一次 <text> 会返回一个字符串,循环过程中, <text> 的所返回的每个 \
字符串会以空格分隔,最后当整个循环结束时, <text> 所返回的每个字符串 \
所组成的整个字符串(以空格分隔)将会是foreach函数的返回值 #
# $(filter <pattern...>,<text>)以 <pattern> 模式过滤 <text> 字符 \
串中的单词,保留符合模式 <pattern> 的单词。可以有多个模式 #
# $(dir <names...>)从文件名序列 <names> 中取出目录部分。目录部分是 \
指最后一个反斜杠( / )之前 的部分。如果没有反斜杠,那么返回 ./ #
# $(if <condition>,<then-part>)或 $(if <condition>,<then-part>,<else-part>) \
<condition> 参数是if的表达式,如果其返回的为非空字符串,那么这个 \
表达式就相当于返回真, 于是, <then-part> 会被计算,否则 <else-part> 会被计算 #
#############################################################
# Functions
#
define ShortcutRule
$(1): .subdirs $(2)/$(1)
endef
define MakeLibrary
DEP_LIBS_$(1) = $$(foreach lib,$$(filter %.a,$$(COMPONENTS_$(1))),$$(dir $$(lib))$$(LIBODIR)/$$(notdir $$(lib)))
DEP_OBJS_$(1) = $$(foreach obj,$$(filter %.o,$$(COMPONENTS_$(1))),$$(dir $$(obj))$$(OBJODIR)/$$(notdir $$(obj)))
$$(LIBODIR)/$(1).a: $$(OBJS) $$(DEP_OBJS_$(1)) $$(DEP_LIBS_$(1)) $$(DEPENDS_$(1))
@mkdir -p $$(LIBODIR)
$$(if $$(filter %.a,$$?),mkdir -p $$(EXTRACT_DIR)_$(1))
$$(if $$(filter %.a,$$?),cd $$(EXTRACT_DIR)_$(1); $$(foreach lib,$$(filter %.a,$$?),$$(AR) xo $$(UP_EXTRACT_DIR)/$$(lib);))
$$(AR) ru $$@ $$(filter %.o,$$?) $$(if $$(filter %.a,$$?),$$(EXTRACT_DIR)_$(1)/*.o)
$$(if $$(filter %.a,$$?),$$(RM) -r $$(EXTRACT_DIR)_$(1))
endef
define MakeImage
DEP_LIBS_$(1) = $$(foreach lib,$$(filter %.a,$$(COMPONENTS_$(1))),$$(dir $$(lib))$$(LIBODIR)/$$(notdir $$(lib)))
DEP_OBJS_$(1) = $$(foreach obj,$$(filter %.o,$$(COMPONENTS_$(1))),$$(dir $$(obj))$$(OBJODIR)/$$(notdir $$(obj)))
$$(IMAGEODIR)/$(1).out: $$(OBJS) $$(DEP_OBJS_$(1)) $$(DEP_LIBS_$(1)) $$(DEPENDS_$(1))
@mkdir -p $$(IMAGEODIR)
$$(CC) $$(LDFLAGS) $$(if $$(LINKFLAGS_$(1)),$$(LINKFLAGS_$(1)),$$(LINKFLAGS_DEFAULT) $$(OBJS) $$(DEP_OBJS_$(1)) $$(DEP_LIBS_$(1))) -o $$@
endef
$(BINODIR)/%.bin: $(IMAGEODIR)/%.out
@mkdir -p $(BIN_PATH)
@mkdir -p $(BINODIR)
ifeq ($(APP), 0)
@$(RM) -r $(BIN_PATH)/eagle.S $(BIN_PATH)/eagle.dump
@$(OBJDUMP) -x -s $< > $(BIN_PATH)/eagle.dump
@$(OBJDUMP) -S $< > $(BIN_PATH)/eagle.S
else
@mkdir -p $(BIN_PATH)/upgrade
@$(RM) -r $(BIN_PATH)/upgrade/$(BIN_NAME).S $(BIN_PATH)/upgrade/$(BIN_NAME).dump
@$(OBJDUMP) -x -s $< > $(BIN_PATH)/upgrade/$(BIN_NAME).dump
@$(OBJDUMP) -S $< > $(BIN_PATH)/upgrade/$(BIN_NAME).S
endif
@$(OBJCOPY) --only-section .text -O binary $< eagle.app.v6.text.bin
@$(OBJCOPY) --only-section .data -O binary $< eagle.app.v6.data.bin
@$(OBJCOPY) --only-section .rodata -O binary $< eagle.app.v6.rodata.bin
@$(OBJCOPY) --only-section .irom0.text -O binary $< eagle.app.v6.irom0text.bin
########################### END #############################
#############################################################
# 下面是输出打印信息
@echo ""
@echo "!!!"
@echo "SDK_PATH: $(SDK_PATH)"
ifeq ($(app), 0)
@python $(SDK_PATH)/tools/gen_appbin.py $< 0 $(mode) $(freqdiv) $(size_map)
@mv eagle.app.flash.bin $(BIN_PATH)/eagle.flash.bin
@mv eagle.app.v6.irom0text.bin $(BIN_PATH)/eagle.irom0text.bin
@rm eagle.app.v6.*
@echo "BIN_PATH: $(BIN_PATH)"
@echo ""
@echo "No boot needed."
@echo "Generate eagle.flash.bin and eagle.irom0text.bin successully in BIN_PATH"
@echo "eagle.flash.bin-------->0x00000"
@echo "eagle.irom0text.bin---->0x20000"
else
@echo "BIN_PATH: $(BIN_PATH)/upgrade"
@echo ""
ifneq ($(boot), new)
@python $(SDK_PATH)/tools/gen_appbin.py $< 1 $(mode) $(freqdiv) $(size_map)
@echo "Support boot_v1.1 and +"
else
@python $(SDK_PATH)/tools/gen_appbin.py $< 2 $(mode) $(freqdiv) $(size_map)
ifeq ($(size_map), 6)
@echo "Support boot_v1.4 and +"
else
ifeq ($(size_map), 5)
@echo "Support boot_v1.4 and +"
else
@echo "Support boot_v1.2 and +"
endif
endif
endif
@mv eagle.app.flash.bin $(BIN_PATH)/upgrade/$(BIN_NAME).bin
@rm eagle.app.v6.*
@echo "Generate $(BIN_NAME).bin successully in BIN_PATH"
@echo "boot.bin------------>0x00000"
@echo "$(BIN_NAME).bin--->$(addr)"
endif
@echo "!!!"
########################### END #############################
#############################################################
# Rules base
# Should be done in top-level makefile only
#
# 用一个特殊的标记“.PHONY”来显式地指明一个目标是“ 伪目标” #
#############################################################
# make执行
# make all执行的方法(默认目标)
all: .subdirs $(OBJS) $(OLIBS) $(OIMAGES) $(OBINS) $(SPECIAL_MKTARGETS)
# make clean执行的方法
.PHONY: clean
clean:
$(foreach d, $(SUBDIRS), $(MAKE) -C $(d) clean;)
$(RM) -r $(ODIR)/$(TARGET)/$(FLAVOR)
#
clobber: $(SPECIAL_CLOBBER)
$(foreach d, $(SUBDIRS), $(MAKE) -C $(d) clobber;)
$(RM) -r $(ODIR)
.subdirs:
@set -e; $(foreach d, $(SUBDIRS), $(MAKE) -C $(d);)
#.subdirs:
# $(foreach d, $(SUBDIRS), $(MAKE) -C $(d))
#############################################################
# 这段代码比较典型,MAKECMDGOALS并没有定义,\
# 所以会执行sinclude $(DEPS),\
# DEPS根据前面的定义可以知道是当前目录下的源文件(.c .cpp .s)生成的.d,\
# 根据.d文件的生成规则可以知道是使用gcc -M 编译得到,\
# 即对应.o的依赖关系,包括包含的.h(新建a.c文件仅写一个a.h,\
# 新建a.h放空,编译后的a.d为.output/eagle/debug/obj/a.o \
# .output/eagle/debug/obj/a.d : a.c a.h),\
# sinclude $(DEPS)就是将这个.d文件展开,\
# 意义在于我们写依赖关系的时候我们并不能把源文件里面引用的.h文件都加到依赖关系里面,\
# 如果不加进来,那么仅修改.h的不会重新生成.o文件的。\
# 简单一句话就是.c文件中包含的.h发生改变的时候重新生成对应的.o
ifneq ($(MAKECMDGOALS),clean)
ifneq ($(MAKECMDGOALS),clobber)
ifdef DEPS
sinclude $(DEPS)
endif
endif
endif
########################### END #############################
# “$@” 表示规则中的目标文件集
# “$<” 表示依赖目标中的第一个目标名字
# “$?” 所有比目标新的依赖目标的集合。以空格分隔
# “$?” 所有比目标新的依赖目标的集合。以空格分隔
# “$^” 所有的依赖目标的集合
# $(findstring <find>,<in>)在字串 <in> 中查找 <find> 字串
# $(eval <text>) text 的内容将作为makefile的一部分而被make解析和执行
#############################################################
# 生成输出目录下的同名文件
$(OBJODIR)/%.o: %.c
@mkdir -p $(OBJODIR);
$(CC) $(if $(findstring $<,$(DSRCS)),$(DFLAGS),$(CFLAGS)) $(COPTS_$(*F)) -o $@ -c $<
$(OBJODIR)/%.d: %.c
@mkdir -p $(OBJODIR);
@echo DEPEND: $(CC) -M $(CFLAGS) $<
@set -e; rm -f $@; \
$(CC) -M $(CFLAGS) $< > $@.$$$$; \
sed 's,\($*\.o\)[ :]*,$(OBJODIR)/\1 $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
$(OBJODIR)/%.o: %.cpp
@mkdir -p $(OBJODIR);
$(CPP) $(if $(findstring $<,$(DSRCS)),$(DFLAGS),$(CFLAGS)) $(COPTS_$(*F)) -o $@ -c $<
$(OBJODIR)/%.d: %.cpp
@mkdir -p $(OBJODIR);
@echo DEPEND: $(CPP) -M $(CFLAGS) $<
@set -e; rm -f $@; \
$(CPP) -M $(CFLAGS) $< > $@.$$$$; \
sed 's,\($*\.o\)[ :]*,$(OBJODIR)/\1 $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
$(OBJODIR)/%.o: %.s
@mkdir -p $(OBJODIR);
$(CC) $(CFLAGS) -o $@ -c $<
$(OBJODIR)/%.d: %.s
@mkdir -p $(OBJODIR); \
set -e; rm -f $@; \
$(CC) -M $(CFLAGS) $< > $@.$$$$; \
sed 's,\($*\.o\)[ :]*,$(OBJODIR)/\1 $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
$(OBJODIR)/%.o: %.S
@mkdir -p $(OBJODIR);
$(CC) $(CFLAGS) -D__ASSEMBLER__ -o $@ -c $<
$(OBJODIR)/%.d: %.S
@mkdir -p $(OBJODIR); \
set -e; rm -f $@; \
$(CC) -M $(CFLAGS) $< > $@.$$$$; \
sed 's,\($*\.o\)[ :]*,$(OBJODIR)/\1 $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
$(foreach lib,$(GEN_LIBS),$(eval $(call ShortcutRule,$(lib),$(LIBODIR))))
$(foreach image,$(GEN_IMAGES),$(eval $(call ShortcutRule,$(image),$(IMAGEODIR))))
$(foreach bin,$(GEN_BINS),$(eval $(call ShortcutRule,$(bin),$(BINODIR))))
$(foreach lib,$(GEN_LIBS),$(eval $(call MakeLibrary,$(basename $(lib)))))
$(foreach image,$(GEN_IMAGES),$(eval $(call MakeImage,$(basename $(image)))))
########################### END #############################
#############################################################
# Recursion Magic - Don't touch this!!
#
# Each subtree potentially has an include directory
# corresponding to the common APIs applicable to modules
# rooted at that subtree. Accordingly, the INCLUDE PATH
# of a module can only contain the include directories up
# its parent path, and not its siblings
#
# Required for each makefile to inherit from the parent
#
# += 追加赋值:给变量追加内容,但会在追加内容之前添加一个空格。\
它是直接展开还是递归展开取决于该变量上一次赋值的方式。
#############################################################
# 设置头文件路径
# 把主目录下的 include头文件包含进来
INCLUDES := $(INCLUDES) -I $(SDK_PATH)/include -I $(SDK_PATH)/extra_include
INCLUDES += -I $(SDK_PATH)/driver_lib/include
INCLUDES += -I $(SDK_PATH)/include/espressif
INCLUDES += -I $(SDK_PATH)/include/lwip
INCLUDES += -I $(SDK_PATH)/include/lwip/ipv4
INCLUDES += -I $(SDK_PATH)/include/lwip/ipv6
INCLUDES += -I $(SDK_PATH)/include/nopoll
INCLUDES += -I $(SDK_PATH)/include/spiffs
INCLUDES += -I $(SDK_PATH)/include/ssl
INCLUDES += -I $(SDK_PATH)/include/json
########################### END #############################
app目录下的 Makefile
#############################################################
# Required variables for each makefile
# Discard this section from all parent makefiles
# Expected variables (with automatic defaults):
# CSRCS (all "C" files in the dir)
# SUBDIRS (all subdirs with a Makefile)
# GEN_LIBS - list of libs to be generated ()
# GEN_IMAGES - list of object file images to be generated ()
# GEN_BINS - list of binaries to be generated ()
# COMPONENTS_xxx - a list of libs/objs in the form
# subdir/lib to be extracted and rolled up into
# a generated lib/image xxx.a ()
#
TARGET = eagle
#############################################################
# 选择debug工程版本还是release
#FLAVOR = release
FLAVOR = debug
########################### END #############################
#############################################################
# 获取工程目录
parent_dir:=$(abspath $(shell pwd)/$(lastword $(MAKEFILE_LIST)))
parent_dir:=$(shell dirname $(parent_dir))
parent_dir:=$(shell dirname $(parent_dir))
# 工程主目录
SDK_PATH=$(parent_dir)
# bin目录
BIN_PATH=$(SDK_PATH)/bin
########################### END #############################
#EXTRA_CCFLAGS += -u
#############################################################
# 定义SDK_PATH和BIN_PATH两个目录(工程根目录和bin目录)
ifndef PDIR # {
GEN_IMAGES= eagle.app.v6.out
GEN_BINS= eagle.app.v6.bin
SPECIAL_MKTARGETS=$(APP_MKTARGETS)
# 子目录,如果你在app里新建了一个源文件目录,需要添加到这里
# 否则不会编译未添加的目录的源文件!
SUBDIRS= \
user \
driver \
user/bsp/src \
sample_lib
# 比如添加了一个 network 文件夹,则:
# SUBDIRS= \
# user \
# driver \
# network
endif # } PDIR
########################### END #############################
# 定义一个主目录下的 ld文件的变量
LDDIR = $(SDK_PATH)/ld
CCFLAGS += -Os
TARGET_LDFLAGS = \
-nostdlib \
-Wl,-EL \
--longcalls \
--text-section-literals
#############################################################
# 根据 FLAVOR 变量选择优化等级
# -O0不优化,-O2中级优化
ifeq ($(FLAVOR),debug)
TARGET_LDFLAGS += -g -O2
endif
ifeq ($(FLAVOR),release)
TARGET_LDFLAGS += -g -O0
endif
########################### END #############################
#############################################################
# 添加静态链接库,对应前面 SUBDIRS 变量设置的目录
# 每一个文件夹里的源代码先编译成对应的静态库,然后再进行链接
# 所以如果添加新的源码文件夹,也需要在这里添加对应的静态库!
COMPONENTS_eagle.app.v6 = \
user/libuser.a \
driver/libdriver.a \
user/bsp/src/libbsp.a \
sample_lib/libsample.a
# 比如添加network:
# COMPONENTS_eagle.app.v6 = \
# user/libuser.a \ # 链接库
# driver/libdriver.a \ # ld文件
# network/libnetwork.a
########################### END #############################
#############################################################
# 链接参数
# 参考lib文件夹里的静态链接库
# 比如,如果需要使用smartconfig接口
# 即,调用主目录 include的smartconfig.h文件
# 只需要添加 -lsmartconfig 即可。
LINKFLAGS_eagle.app.v6 = \
-L$(SDK_PATH)/lib \
-Wl,--gc-sections \
-nostdlib \
-T$(LD_FILE) \
-Wl,--no-check-sections \
-u call_user_start \
-Wl,-static \
-Wl,--start-group \
-lcirom \
-lcrypto \
-lespconn \
-lespnow \
-lfreertos \
-lgcc \
-lhal \
-ljson \
-llwip \
-lmain \
-lmesh \
-lmirom \
-lnet80211 \
-lnopoll \
-lphy \
-lpp \
-lpwm \
-lsmartconfig \
-lspiffs \
-lssl \
-lwpa \
-lwps \
-lairkiss \
$(DEP_LIBS_eagle.app.v6)\
-Wl,--end-group
# 比如,如果需要使用smartconfig接口
# 只需要添加 -lsmartconfig 即可。
# -Wl,--start-group前面的为链接参数和-Wl,--end-group间为链接库,可以根据需要进行删减。
# LINKFLAGS_eagle.app.v6 = \
# -L$(SDK_PATH)/lib \ # 定义链接库的搜索路径是 SDK/lib
# -Wl,--gc-sections \ # 减少静态库不必要的调用
# -nostdlib \ # 不使用标准库
# -T$(LD_FILE) \ # 读取链接描述脚本,以确定符号等的定位地址
# -Wl,--no-check-sections \ # Do not check section addresses for overlaps 不检查重叠地址
# -u call_user_start \ # 取消定义的宏(call_user_start)
# -Wl,-static \ # 使用静态链接
# -Wl,--start-group \ # 库列表开始
# 。。。。。。。。 \ # 各种库接口
# -lsmartconfig \ # 快速连接smartconfig
# -Wl,--end-group # 库列表结束
DEPENDS_eagle.app.v6 = \
$(LD_FILE) \
$(LDDIR)/eagle.rom.addr.v6.ld
########################### END #############################
#############################################################
# Configuration i.e. compile options etc.
# Target specific stuff (defines etc.) goes in here!
# Generally values applying to a tree are captured in the
# makefile at its root level - these are then overridden
# for a subtree within the makefile rooted therein
#
#UNIVERSAL_TARGET_DEFINES = \
# Other potential configuration flags include:
# -DTXRX_TXBUF_DEBUG
# -DTXRX_RXBUF_DEBUG
# -DWLAN_CONFIG_CCX
CONFIGURATION_DEFINES = -DICACHE_FLASH
DEFINES += \
$(UNIVERSAL_TARGET_DEFINES) \
$(CONFIGURATION_DEFINES)
DDEFINES += \
$(UNIVERSAL_TARGET_DEFINES) \
$(CONFIGURATION_DEFINES)
#############################################################
# Recursion Magic - Don't touch this!!
#
# Each subtree potentially has an include directory
# corresponding to the common APIs applicable to modules
# rooted at that subtree. Accordingly, the INCLUDE PATH
# of a module can only contain the include directories up
# its parent path, and not its siblings
#
# Required for each makefile to inherit from the parent
#
# 把当前目录下的 include 等文件夹包含进来
INCLUDES := $(INCLUDES) -I $(PDIR)include
INCLUDES += -I $(PDIR)user/bsp/include
# 把子目录下的Makefile加进来
# sinclude:以忽略错误的方式执行
sinclude $(SDK_PATH)/Makefile
# 定义了一个FORCE的伪目标,啥都没做
.PHONY: FORCE
FORCE:
########################### END #############################
user目录下的 Makefile
#############################################################
# Required variables for each makefile
# Discard this section from all parent makefiles
# Expected variables (with automatic defaults):
# CSRCS (all "C" files in the dir)
# SUBDIRS (all subdirs with a Makefile)
# GEN_LIBS - list of libs to be generated ()
# GEN_IMAGES - list of images to be generated ()
# COMPONENTS_xxx - a list of libs/objs in the form
# subdir/lib to be extracted and rolled up into
# a generated lib/image xxx.a ()
#
# 仔细阅读上面英文即可知道是什么意思了
# 下面语句即是生成 libuser.a
ifndef PDIR
GEN_LIBS = libuser.a
endif
#############################################################
# Configuration i.e. compile options etc.
# Target specific stuff (defines etc.) goes in here!
# Generally values applying to a tree are captured in the
# makefile at its root level - these are then overridden
# for a subtree within the makefile rooted therein
#
#DEFINES +=
#############################################################
# Recursion Magic - Don't touch this!!
#
# Each subtree potentially has an include directory
# corresponding to the common APIs applicable to modules
# rooted at that subtree. Accordingly, the INCLUDE PATH
# of a module can only contain the include directories up
# its parent path, and not its siblings
#
# Required for each makefile to inherit from the parent
#
# 查找头文件时,进入当前文件夹的 include 文件夹进行查找(如果有)
INCLUDES := $(INCLUDES) -I $(PDIR)include
# 在当前文件夹的进行查找
INCLUDES += -I ./
PDIR := ../$(PDIR)
sinclude $(PDIR)Makefile
########################### END #############################
以上就是整个 SDK文档最主要的三个 Makefile文件,相应的注释也一一标注了,然后,这些 Makefile对应的指令都可以在之前的Makefile学习文章里面找得到,最后,下一篇就学习一下怎么去添加自己的源码文件夹,并让 Makefile把自己所需要的源文件编译
转载:https://blog.csdn.net/qq_42992084/article/details/102251221
查看评论