electron开发文档:https://www.electronjs.org/zh/docs/latest
vue3开发文档:https://cn.vuejs.org/guide/introduction.html
先按照文档创建一个vue3项目,按照实际需要进行相关配置,官网有介绍。
npm init vue@latest
然后在原基础上安装electron相关依赖,我用pnpm命令,大家可用npm,yarn,cnpm都可以添加
pnpm add -D concurrently cross-env electron electron-builder electron-packager wait-on
在根目录创建一个文件夹electron,里面放electron.js和preload.js
代码如下:
electron.js
// electron/electron.js
const path = require('path');
const {
app, BrowserWindow } = require('electron');
const isDev = process.env.IS_DEV == 'true' ? true : false;
function createWindow() {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 800,
webPreferences: {
// preload: path.join(__dirname, 'preload.js'),
nodeIntegration: true,
},
});
// and load the index.html of the app.
// win.loadFile("index.html");
mainWindow.loadURL(isDev
? 'http://localhost:9999'
: `file://${
path.join(__dirname, '../dist/index.html')}`);
// Open the DevTools.
if (isDev) {
mainWindow.webContents.openDevTools();
}
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow();
app.on('activate', function() {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow(); }
});
});
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit();
}
});
preload.js
// All of the Node.js APIs are available in the preload process.
// It has the same sandbox as a Chrome extension.
window.addEventListener('DOMContentLoaded', () => {
const replaceText = (selector, text) => {
const element = document.getElementById(selector)
if (element) element.innerText = text
}
for (const dependency of ['chrome', 'node', 'electron']) {
replaceText(`${
dependency}-version`, process.versions[dependency])
}
})
修改vite.config.js文件
里面的配置的base配置
export default defineConfig({
base: process.env.ELECTRON == 'true' ? './' : '',
..............
})
修改package.json文件
添加build节点
"build": {
"appId": "com.my-website.my-app",
"productName": "MyApp",
"copyright": "Copyright © 2022 ${author}",
"mac": {
"category": "public.app-category.utilities"
},
"nsis": {
"oneClick": false,
"allowToChangeInstallationDirectory": true
},
"files": [
"dist/**/*",
"electron/**/*"
],
"directories": {
"buildResources": "assets",
"output": "dist_electron"
},
"electronDownload": {
"mirror": "https://npm.taobao.org/mirrors/electron/"
}
},
修改scripts节点
"scripts": {
"dev": "vite",
"build": "vite build",
"serve": "vite preview",
"start": "electron .",
"packager": "electron-packager ./dist/ --platform=win32 --arch=x64 --overwrite",
"electron": "wait-on tcp:9999 && cross-env IS_DEV=true electron .",
"electron:dev": "concurrently -k \"cross-env BROWSER=none npm run dev\" \"npm run electron\"",
"electron:build.win": "npm run build && electron-builder --win --dir",
"electron:build.linux": "npm run build && electron-builder --linux appImage",
"electron:build.test": "npm run build && electron-builder --dir",
"electron:build.exe": "npm run build && electron-builder --win",
"electron:build.mac": "npm run build && electron-builder --macos",
"dist": "http-server ./dist --p 3333",
"clean": "rimraf ./dist/*",
"builder": "npm run build && electron-builder"
},
添加main节点
"main": "electron/electron.js",
如果还使用其他包根据实际项目进行增加,就不一一说明
package.json里面的scripts命令比较清新就不一一说明,自行运行一下命令即可,有运行命令也有打包命令,mac系统打包是app文件,win是exe文件.
是可以使用vue的语法进行配合开发的,正常的应用是可以写的,深入的话要多多学习才能了解和使用。
然后博主也写了个demo仅供学习,看下方图片:
文章参考地址
如有什么可留言,看到会回复哦。
转载:https://blog.csdn.net/weixin_42211816/article/details/127550969
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