在进入文章主题之前我们先来说一下Thread和Runnable是什么关系
一、Thread和Runnable是什么关系
- Thread是一个类,Runnable是一个接口
public interface Runnable {
// 这里面就一个抽象方法
public abstract void run();
}
- Thread实现了Runnable接口,使得run支持多线程
- 因类的单一继承原则,推荐多使用Runnable接口
我们进行一个测试,分别是直接继承Thread类和实现Runnable接口
1、继承Thread类
package com.mtli.thread;
/**
* @Description:
* @Author: Mt.Li
* @Create: 2020-05-03 17:24
*/
public class MyThread extends Thread{
private String name;
public MyThread(String name){
this.name = name;
}
@Override
public void run(){
for (int i = 0; i < 10 ; i ++) {
System.out.println("Thread start :" + this.name + ", i = " + i);
}
}
}
package com.mtli.thread;
/**
* @Description:
* @Author: Mt.Li
* @Create: 2020-05-03 17:30
*/
public class ThreadDemo {
public static void main(String[] args) {
MyThread mtl1 = new MyThread("Thread1");
MyThread mtl2 = new MyThread("Thread2");
MyThread mtl3 = new MyThread("Thread3");
mtl1.start();
mtl2.start();
mtl3.start();
}
}
执行结果:
我们可以看到结果有2有1有3,顺序是不定的,如果顺序是1、2、3,可以多执行几次,毕竟可能执行速度过快,出现上边的乱序则说明,实现了多线程,在线程1没有执行完的时候,执行了线程2或者是3。
接下来测试Runnable:
package com.mtli.thread;
/**
* @Description:
* @Author: Mt.Li
* @Create: 2020-05-03 17:34
*/
public class MyRunnable implements Runnable{
private String name;
public MyRunnable(String name) {
this.name = name;
}
@Override
public void run() {
for (int i = 0; i < 10 ; i ++) {
System.out.println("Thread start :" + this.name + ", i = " + i);
}
}
}
package com.mtli.thread;
/**
* @Description:
* @Author: Mt.Li
* @Create: 2020-05-03 17:36
*/
public class RunnableDemo {
public static void main(String[] args) {
MyRunnable mr1 = new MyRunnable("Runnable1");
MyRunnable mr2 = new MyRunnable("Runnable2");
MyRunnable mr3 = new MyRunnable("Runnable3");
Thread t1 = new Thread(mr1);
Thread t2 = new Thread(mr2);
Thread t3 = new Thread(mr3);
t1.start();
t2.start();
t3.start();
}
}
解释一下这里为什么还要新建Thread 对象,因为Runnable只是个接口,只有一个run抽象方法,单单靠这些没有办法实现多线程的,Thread中有一个public Thread(Runnable target)
构造函数,可以传入Ruannable实例来实现多线程
结果如下:
二、线程start方法和run方法的区别
通过上边的介绍,想必对run()方法有一些认识了,一般它被我们用来在线程中执行我们的业务逻辑,也称线程体。
那么start()呢?start()是用来启动一个线程的,执行该方法之后,线程就会处于就绪状态(可执行状态)。附上一张线程状态图:
那么这两个方法有什么区别呢?
- 像前边说的一个是启动线程,一个是执行业务代码的
- 调用start()方法会创建一个新的子线程并启动
- run()方法只是Thread的一个普通方法的调用,还是会在当前线程下调用执行
对此我们可以测试一下:
package com.mtli.thread;
/**
* @Description:
* @Author: Mt.Li
* @Create: 2020-05-03 16:27
*/
public class ThreadTest {
private static void attack() {
System.out.println("Hello");
System.out.println("当前线程为: " + Thread.currentThread().getName());
}
public static void main(String[] args) {
Thread t = new Thread(){
public void run(){
attack();
}
};
System.out.println("当前主线程为 : " + Thread.currentThread().getName());
t.run();
}
}
// 运行结果
当前主线程为 : main
Hello
当前线程为: main
我们换成start()试试:
package com.mtli.thread;
/**
* @Description:
* @Author: Mt.Li
* @Create: 2020-05-03 16:27
*/
public class ThreadTest {
private static void attack() {
System.out.println("Hello");
System.out.println("当前线程为: " + Thread.currentThread().getName());
}
public static void main(String[] args) {
Thread t = new Thread(){
public void run(){
attack();
}
};
System.out.println("当前主线程为 : " + Thread.currentThread().getName());
t.start();
}
}
// 运行结果
当前主线程为 : main
Hello
当前线程为: Thread-0
可以看到start()执行的时候是创建了一个新的线程然后启动并调用方法,我们可以看看Thread源码找到start():
public synchronized void start() {
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW".
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();
/* Notify the group that this thread is about to be started
* so that it can be added to the group's list of threads
* and the group's unstarted count can be decremented. */
group.add(this);
boolean started = false;
try {
start0();
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
在started = true之前有一个start0(),这个会新建一个线程,我们进入start0():
private native void start0();
可以看到是native方法,可以去openjdk查看:http://hg.openjdk.java.net/jdk8u/jdk8u/jdk/file/f54e9b7c1036/src/share/native/java/lang/Thread.c
static JNINativeMethod methods[] = {
{"start0", "()V", (void *)&JVM_StartThread},
{"stop0", "(" OBJ ")V", (void *)&JVM_StopThread},
{"isAlive", "()Z", (void *)&JVM_IsThreadAlive},
{"suspend0", "()V", (void *)&JVM_SuspendThread},
{"resume0", "()V", (void *)&JVM_ResumeThread},
{"setPriority0", "(I)V", (void *)&JVM_SetThreadPriority},
{"yield", "()V", (void *)&JVM_Yield},
{"sleep", "(J)V", (void *)&JVM_Sleep},
{"currentThread", "()" THD, (void *)&JVM_CurrentThread},
{"countStackFrames", "()I", (void *)&JVM_CountStackFrames},
{"interrupt0", "()V", (void *)&JVM_Interrupt},
{"isInterrupted", "(Z)Z", (void *)&JVM_IsInterrupted},
{"holdsLock", "(" OBJ ")Z", (void *)&JVM_HoldsLock},
{"getThreads", "()[" THD, (void *)&JVM_GetAllThreads},
{"dumpThreads", "([" THD ")[[" STE, (void *)&JVM_DumpThreads},
{"setNativeName", "(" STR ")V", (void *)&JVM_SetNativeThreadName},
};
第一行就可以看到start0(),它调用的是JVM_StartThread方法,用于创建线程,引自于jvm.h,那我们去找一下jvm.cpp:http://hg.openjdk.java.net/jdk8u/hs-dev/hotspot/file/ae5624088d86/src/share/vm/prims
,在这里有一个jvm.cpp:
在其中我们可以找到:
JVM_ENTRY(void, JVM_StartThread(JNIEnv* env, jobject jthread))
JVMWrapper("JVM_StartThread");
JavaThread *native_thread = NULL;
// We cannot hold the Threads_lock when we throw an exception,
// due to rank ordering issues. Example: we might need to grab the
// Heap_lock while we construct the exception.
bool throw_illegal_thread_state = false;
// We must release the Threads_lock before we can post a jvmti event
// in Thread::start.
{
// Ensure that the C++ Thread and OSThread structures aren't freed before
// we operate.
MutexLocker mu(Threads_lock);
// Since JDK 5 the java.lang.Thread threadStatus is used to prevent
// re-starting an already started thread, so we should usually find
// that the JavaThread is null. However for a JNI attached thread
// there is a small window between the Thread object being created
// (with its JavaThread set) and the update to its threadStatus, so we
// have to check for this
if (java_lang_Thread::thread(JNIHandles::resolve_non_null(jthread)) != NULL) {
throw_illegal_thread_state = true;
} else {
// We could also check the stillborn flag to see if this thread was already stopped, but
// for historical reasons we let the thread detect that itself when it starts running
jlong size =
java_lang_Thread::stackSize(JNIHandles::resolve_non_null(jthread));
// Allocate the C++ Thread structure and create the native thread. The
// stack size retrieved from java is signed, but the constructor takes
// size_t (an unsigned type), so avoid passing negative values which would
// result in really large stacks.
size_t sz = size > 0 ? (size_t) size : 0;
native_thread = new JavaThread(&thread_entry, sz);
// At this point it may be possible that no osthread was created for the
// JavaThread due to lack of memory. Check for this situation and throw
// an exception if necessary. Eventually we may want to change this so
// that we only grab the lock if the thread was created successfully -
// then we can also do this check and throw the exception in the
// JavaThread constructor.
if (native_thread->osthread() != NULL) {
// Note: the current thread is not being used within "prepare".
native_thread->prepare(jthread);
}
}
}
if (throw_illegal_thread_state) {
THROW(vmSymbols::java_lang_IllegalThreadStateException());
}
assert(native_thread != NULL, "Starting null thread?");
if (native_thread->osthread() == NULL) {
// No one should hold a reference to the 'native_thread'.
delete native_thread;
if (JvmtiExport::should_post_resource_exhausted()) {
JvmtiExport::post_resource_exhausted(
JVMTI_RESOURCE_EXHAUSTED_OOM_ERROR | JVMTI_RESOURCE_EXHAUSTED_THREADS,
"unable to create new native thread");
}
THROW_MSG(vmSymbols::java_lang_OutOfMemoryError(),
"unable to create new native thread");
}
Thread::start(native_thread);
重点看这一句:
native_thread = new JavaThread(&thread_entry, sz);
创建一个新的线程,传thread_entry,我们调到这个方法:
static void thread_entry(JavaThread* thread, TRAPS) {
HandleMark hm(THREAD);
Handle obj(THREAD, thread->threadObj());
JavaValue result(T_VOID);
JavaCalls::call_virtual(&result,
obj,
KlassHandle(THREAD, SystemDictionary::Thread_klass()),
vmSymbols::run_method_name(),
vmSymbols::void_method_signature(),
THREAD);
}
JavaCalls::call_virtual
它会call虚拟机然后去run我们这个新建的线程。具体start()即之后的流程如下:
以上纯为个人理解,如有不对,请各位看官及时指出(轻喷)
转载:https://blog.csdn.net/weixin_42173451/article/details/105975065