1.为复习题5描述的类提供方法定义,并编写一个小程序来演示所有的特性。
#include <iostream>
#include <cstring>
using namespace std;
class Account{
static const int ArrSize = 11;
private:
std::string name;
std::string account;
double withdraw;
public:
Account(std::string _name = "0000", std::string _account = "0000",
double _withdraw = 0000);
void ShowAccount() const;
void SetWithdraw(double wd);
void Withdraw(double wd);
};
Account::Account(std::string _name , std::string _account ,
double _withdraw )
{
name = _name;
account = _account;
withdraw = _withdraw;
}
void Account::ShowAccount() const
{
cout << "name: " << name << endl;
cout << "account number: " << account << endl;
cout << "withdraw: " << withdraw << endl;
}
void Account::SetWithdraw(double wd)
{
withdraw = wd;
}
void Account::Withdraw(double wd)
{
if(withdraw < wd)
cout << "you don't have enough money!"<<endl;
else
withdraw -= wd;
}
int main()
{
Account account;
account.ShowAccount();
account.SetWithdraw(5668.9);
account.ShowAccount();
account.Withdraw(520);
account.ShowAccount();
return 0;
}
2.下面是一个非常简单的类定义:
class Person{
private:
static const LIMIT = 25;
string lname; //Person's last name
char fname[LIMIT]; //Person's first name
public:
Person() {
lname = " ";
fname[0] = '\0'
}//#1
Person(const string & ln, const char & fn = "Heyyou");// #2
// the following methods display lname and fname
void Show() const; // firstname lastname format
void FormalShow() const;// lastname, firstname format
};
它使用了一个 string对象和一个字符数组,让您能够比较它们的用法。请提供未定义的方法的代码,以完成这个类的实现。再编写一个使用这个类的程序,它使用了三种可能的构造函数调用(没有参数、一个参数和两个参数)以及两种显示方法。下面是一个使用这些构造函数和方法的例子:
Person one; // use default constructor
Person two("Smythecraft"); // use #2 with one fefault argument
Person three("Dimwiddy","Sam"); // use #2, no defaults
one.Show();
cout << endl;
one.FormalShow();
//etc. for two and thre
//class.h
#ifndef _CLASS_
#define _CLASS_
#include <iostream>
#include <cstring>
class Person{
private:
static const int LIMIT = 25;
std::string lname; //Person's last name
char fname[LIMIT]; //Person's first name
public:
Person() {lname = " ";fname[0] = '\0';}//#1
Person(const std::string & ln, const char * fn = "Heyyou");// #2
// the following methods display lname and fname
void Show() const; // firstname lastname format
void FormalShow() const;// lastname, firstname format
};
#endif
//class.cpp
#include "class.h"
#include <cstring>
#include <iostream>
Person::Person(const std::string & ln, const char * fn)
{
lname = ln;
strcpy(fname, fn);
// fname = fn;
}
void Person::Show() const
{
using std::cout;
using std::endl;
cout << "Person's first name: " << fname << endl;
cout << "Person's last name: " << lname << endl;
}
void Person::FormalShow() const
{
using std::cout;
using std::endl;
cout << "Person's last name: " << lname << endl;
cout << "Person's first name: " << fname << endl;
}
//main.cpp
#include <iostream>
#include "class.h"
using namespace std;
int main()
{
Person one; // use default constructor
Person two("Smythecraft"); // use #2 with one fefault argument
Person three("Dimwiddy","Sam"); // use #2, no defaults
one.Show();
cout << endl;
one.FormalShow();
two.Show();
cout << endl;
two.FormalShow();
three.Show();
cout << endl;
three.FormalShow();
return 0;
}
3.完成第9章的编程练习1,但要用正确的golf类声明替换那里的代码。用带合适参数的构造函数替换 setgolf(golf&, const char*,int),以提供初始值。保留 setgolf()的交互版本,但要用构造函数来实现它(例如, setgolf()的代码应该获得数据,将数据传递给构造函数来创建一个临时对象,并将其赋给调用对象即*this)。
//golf.h
#pragma once
#ifndef _GOLF_
#define _GOLF_
const int Len = 40;
class golf {
private:
char fullname[Len];
int handicap;
public:
golf(const char* name, int hc);
int setgolf();
void SetHandicap(int hc);
void showgolf() const;
};
#endif // !_GOLF_
//golf.cpp
#include "golf.h"
#include <cstring>
#include <iostream>
golf::golf(const char* name, int hc)
{
strcpy_s(fullname, name);
handicap = hc;
}
int golf::setgolf()
{
std::cout << "Please enter the name: ";
std::cin.getline(fullname,Len);
std::cout << "Please enter the handicap:";
std::cin >> handicap;
std::cin.get();
golf g(fullname, handicap);
*this = g;
return fullname == " " ? 0 : 1;
}
void golf::SetHandicap(int hc)
{
handicap = hc;
}
void golf::showgolf() const
{
std::cout << "name:" << fullname << std::endl;
std::cout << "handicap:" << handicap << std::endl;
}
//main.cpp
#include "golf.h"
#include <iostream>
int main()
{
golf g("Alex Tony", 10);
g.showgolf();
std::cout << std::endl;
g.setgolf();
std::cout << std::endl;
g.showgolf();
std::cout << std::endl;
g.SetHandicap(99);
g.showgolf();
return 0;
}
4.完成第9章的编程练习4,但将 Sales结构及相关的函数转换为一个类及其方法。用构造函数替换Setsales( sales&, double[],int)函数。用构造函数实现 setsales( Sales&)方法的交互版本。将类保留在名称空间 SALES中。
//sales.h
#pragma once
#ifndef _SALES_
#define _SALES_
namespace SALES {
const int QUARTERS = 4;
class Sales {
private:
double sales[QUARTERS];
double average;
double max;
double min;
public:
Sales();
Sales(const double ar[], int n);
void showSales() const;
};
}
#endif // !_SALES_
//sales.cpp
#include "sales.h"
#include <iostream>
SALES::Sales::Sales(const double ar[], int n)
{
double sum = 0;
max = ar[0];
min = ar[0];
for (int i = 0; i != n; i++)
{
sales[i] = ar[i];
sum += ar[i];
}
average = sum / n;
for (int i = 0; i != n; i++)
{
if (max <= ar[i])
max = ar[i];
if (min >= ar[i])
min = ar[i];
}
}
SALES::Sales::Sales()
{
using std::cout;
using std::cin;
using std::endl;
cout << "请输入不多于" << QUARTERS << "个销售金额" << endl;
int i = 0;
std::cout << "#1: ";
std::cin >> sales[i];
while (sales[i] >= 0 && i < SALES::QUARTERS)
{
i++;
std::cout << "#" << i + 1 << ": ";
std::cin >> sales[i];
if (i == 3)
{
if (sales[i] < 0)
i = i - 1;
break;
}
}
SALES::Sales sa(sales, i+1);
*this = sa;
}
void SALES::Sales::showSales() const
{
using std::cout;
using std::endl;
cout << "slaes's array of s" << endl;
for (int i = 0; i < QUARTERS; i++)
{
cout << sales[i] << " ";
}
cout << "average: " << average << endl;
cout << "max: " << max << endl;
cout << "min: " << min << endl;
}
//main.cpp
#include "sales.h"
#include <iostream>
const int ArrSize = 4;
int main()
{
//非交互式
std::cout << "请输入不多于" << SALES::QUARTERS << "个销售金额" << std::endl;
double a[ArrSize];
int i = 0;
std::cout << "#1: ";
std::cin >> a[i];
while (a[i] >= 0 && i < SALES::QUARTERS)
{
i++;
std::cout << "#" << i + 1 << ": ";
std::cin >> a[i];
if (i == 3)
{
if (a[i] < 0)
i = i - 1;
break;
}
}
SALES::Sales s1(a, i+1);
s1.showSales();
//交互式
std::cout << std::endl;
SALES::Sales s2;
s2.showSales();
return 0;
}
5.考虑下面的结构声明:
struct customer {
char fullname[35];
double payment;
};
编写一个程序,它从栈中添加和删除 customer结构(栈用 Stack类声明表示).每次 customer结构被删除时,其 payment的值都被加入到总数中,并报告总数。注意:应该可以直接使用 Stack类而不作修改只需修改 typedef声明,使Item的类型为 customer,而不是 unsigned long即可。
//stack.h -- class definition for the stack ADT
#pragma once
#ifndef STACK_H_
#define STACK_H_
struct customer {
char fullname[35];
double payment;
};
typedef customer Item;
class Stack
{
private:
enum {MAX = 10};
Item items[MAX];
int top;
public:
Stack();
bool isempty() const;
bool isfull() const;
bool push(const Item& item);
bool pop(Item& item);
};
#endif
//stack.cpp -- Stack member functions
#include "stack.h"
#include <iostream>
Stack::Stack()
{
top = 0;
}
bool Stack::isempty() const
{
return top == 0;
}
bool Stack::isfull() const
{
return top == MAX;
}
bool Stack::push(const Item& item)
{
if (top < MAX)
{
items[top++] = item;
return true;
}
else
return false;
}
bool Stack::pop(Item& item)
{
static double total = 0;
if (top > 0)
{
item = items[--top];
total += item.payment;
std::cout << "total: " << total << std::endl;
return true;
}
else
return false;
}
//stacker.cpp -- testing the Stack class
#include <iostream>
#include <cctype>
#include "stack.h"
int main()
{
using namespace std;
Stack st;
char ch;
customer po;
cout << "Please enter A to add a purchase order,\n"
<< "P to process a PO,or Q to quit.\n";
while (cin >> ch && toupper(ch) != 'Q')
{
while (cin.get() != '\n')
continue;
if (!isalpha(ch))//非字母响铃!!!
{
cout << '\a';
continue;
}
switch (ch)
{
case 'A':
case 'a': cout << "Enter a PO number to add: ";
cout << "customer's fullname: ";
cin.getline(po.fullname,35);
cout << "customer's payment: ";
cin >> po.payment;
cin.get();
if (st.isfull())
cout << "stack already full\n";
else
st.push(po);
break;
case 'p':
case 'P':if (st.isempty())
cout << "stack already empty\n";
else {
st.pop(po);
cout << "customer's fullname:" << po.fullname << " popped\n";
cout << "customer's payment:" << po.payment << " popped\n";
}
break;
}
cout << "Please enter A to ass a porchase order,\n"
<< "P to process a PO, or Q to quit.\n";
}
cout << "Bye\n";
return 0;
}
6.下面是一个类声明:
class Move{
private:
double x;
double y;
public:
Move(double a = 0, double b = 0); // sets x, y to a, b
void showmove() const; // shows current x, y values
Move add(const Move & m) const;
// this function adds x of m to x of invoking object to get new x,
// adds y of m to y of invoking object to get new y, creates a new
// move object initialized to new x, y values and returns it
reset(double a = 0, double b = 0); // resets x,y to a, b
};
请提供成员函数的定义和测试这个类的程序。
//move.h
#pragma once
#ifndef MOVE_H_
#define MOVE_H_
class Move {
private:
double x;
double y;
public:
Move(double a = 0, double b = 0); // sets x, y to a, b
void showmove() const; // shows current x, y values
Move add(const Move& m) const;
// this function adds x of m to x of invoking object to get new x,
// adds y of m to y of invoking object to get new y, creates a new
// move object initialized to new x, y values and returns it
void reset(double a = 0, double b = 0); // resets x,y to a, b
};
#endif // !MOVE_H_
//move.cpp
#include "move.h"
#include <iostream>
Move::Move(double a, double b)
{
x = a;
y = b;
}
void Move::showmove() const
{
using std::cout;
using std::endl;
cout << "x: " << x << endl;
cout << "y: " << y << endl;
}
Move Move::add(const Move& m) const
{
Move mv;
mv.x = m.x + x;
mv.y = m.y + y;
return mv;
}
void Move::reset(double a, double b)
{
x = a;
y = b;
}
//main.cpp
#include <iostream>
#include "move.h"
using namespace std;
int main()
{
Move mv;
mv.showmove();
mv.reset(3, 4);
mv.showmove();
Move mm, ma(1, 1);
mm = mv.add(ma);
mm.showmove();
return 0;
}
- Betelgeusean plorg有这些特征
数据:
- long的名称不超过19个字符;
- long有满意指数(CI),这是一个整数
操作:
- 新的 long将有名称,其CI值为50
- long的CI可以修改;
- long可以报告其名称和CI
- long的默认名称为“ Plorga”
请编写一个 Long类声明(包括数据成员和成员函数原型)来表示 long,并编写成员函数的函数定义。然后编写一个小程序,以演示 Long类的所有特性。
//plorg.h
#pragma once
#ifndef PLORG_H_
#define PLORG_H_
#include <string>
class Plorg {
private:
std::string name;
int CI;
public:
Plorg(std::string na = "Plorga", int ci = 50) :name(na), CI(ci) {}
void SetPlorg(int ci);
void ShowPlorg() const;
};
#endif
//plorga.cpp
#include"plorg.h"
#include <iostream>
void Plorg::SetPlorg(int ci)
{
CI = ci;
}
void Plorg::ShowPlorg() const
{
using std::cout;
using std::endl;
cout << "name: " << name << endl;
cout << "CI: " << CI << endl;
}
//main.cpp
#include"plorg.h"
int main()
{
Plorg pl;
pl.ShowPlorg();
pl.SetPlorg(49);
Plorg pp("jing liming", 23);
pp.ShowPlorg();
return 0;
}
8.可以将简单列表描述成下面这样:
- 可存储0或多个某种类型的列表;
- 可创建空列表
- 可在列表中添加数据项
- 可确定列表是否为空;
- 可确定列表是否为满;
- 可访问列表中的每一个数据项,并对它执行某种操作。
可以看到,这个列表确实很简单,例如,它不允许插入或删除数据项。
请设计一个List类来表示这种抽象类型。您应提供头文件 list. h和实现文件 list. cpp,前者包含类定义,后者包含类方法的实现。您还应创建一个简短的程序来使用这个类。
该列表的规范很简单,这主要旨在简化这个编程练习。可以选择使用数组或链表来实现该列表,但公有接口不应依赖于所做的选择。也就是说,公有接口不应有数组索引、节点指针等。应使用通用概念来表达创建列表、在列表中添加数据项等操作。对于访问数据项以及执行操作,通常应使用将函数指针作为参数的函数来处理
void visit(vois (*pf) (Item &));
其中,pf指向一个将Item引用作为参数的函数(不是成员函数),Item是列表中数据项的类型。visit()函数将该函数用于列表中的每个数据项。
//头文件stock00.h 类定义
#pragma once
#ifndef STOCK00_H_
#define STOCK00_H_
typedef int Item; //类型别名声明
class List
{
private:
enum { MAX = 10 };
Item items[MAX];
int top;
public:
List() { top = 0; }
bool isempty() const;
bool isfull() const;
bool add(const Item item);
void visit(void(*pf)(Item& item));
};
#endif
//类方法实现stock00.cpp
#include<iostream>
#include "标头.h"
bool List::isempty() const
{
return top == 0;
}
bool List::isfull() const
{
return top == MAX;
}
bool List::add(const Item item)
{
if (top < MAX)
{
items[top++] = item;
return true;
}
else
return false;
}
void List::visit(void(*pf)(Item& item))
{
std::cout << "\nDisplay the item:\n";
for (int i = 0; i < top; i++)
(*pf)(items[i]); //显示每个item
}
//主函数usestock0.cpp
#include<iostream>
#include<string>
#include<cctype>
#include"标头.h"
using namespace std;
void func(Item& item);//函数声明
int main()
{
List st;
string str;
cout << "At first:" << endl;
if (st.isempty() == 1)
str = "Yes!";
if (st.isempty() == 0)
str = "No!";
cout << "isempty? " << str << endl;
if (st.isfull() == 1)
str = "Yes!";
if (st.isfull() == 0)
str = "No!";
cout << "isfull? " << str << endl;
st.add(1);
st.add(2);
st.add(3);
st.add(4);
cout << "\nNow:" << endl;
if (st.isempty() == 1)
str = "Yes!";
if (st.isempty() == 0)
str = "No!";
cout << "isempty? " << str << endl;
if (st.isfull() == 1)
str = "Yes!";
if (st.isfull() == 0)
str = "No!";
cout << "isfull? " << str << endl;
void(*pf)(Item & item);
pf = func;
st.visit(pf);
system("pause"); //显示暂停
return 0;
}
void func(Item& item)
{
cout << item << endl;
}
转载:https://blog.csdn.net/jlm7689235/article/details/105650231