EasyPlayerPro是一款全功能的流媒体播放器,支持RTSP、RTMP、HTTP、HLS、UDP、RTP、File等多种流媒体协议播放、支持本地文件播放,支持本地抓拍、本地录像、播放旋转、多屏播放等多种功能特性,核心基于ffmpeg,稳定、高效、可靠,支持Windows、Android、iOS三个平台,EasyPlayerPro播放器可广泛应用于流媒体客户端、互联网直播、在线教育、IPTV、赛事直播、本地视频文件播放等项目中。
我们今天介绍一下EasyPlayerPro-win版的D3D画面旋转实现方法,可以从 https://github.com/tsingsee/EasyPlayerPro-Win 下载到工程代码。
其中定义的tagEASY_PARAM_ID枚举和EasyPlayerPro_Setparam(Easy_PlayerPro_Handle player, EASY_PARAM_ID param_id, EASY_HANDLE param)函数可以完成很多功能。
-
typedef
enum tagEASY_PARAM_ID
-
{
-
//++ public
-
// duration & position
-
EASY_PARAM_MEDIA_DURATION =
0x1000,
-
EASY_PARAM_MEDIA_POSITION,
-
-
// media detail info
-
EASY_PARAM_MEDIA_INFO,
-
EASY_PARAM_VIDEO_WIDTH,
-
EASY_PARAM_VIDEO_HEIGHT,
-
-
// video display mode
-
EASY_PARAM_VIDEO_MODE,
-
-
// audio volume control
-
EASY_PARAM_AUDIO_VOLUME,
-
-
// playback speed control
-
EASY_PARAM_PLAY_SPEED,
-
EASY_PARAM_PLAY_SPEED_TYPE,
-
-
// video decode thread count
-
EASY_PARAM_DECODE_THREAD_COUNT,
-
-
// visual effect mode
-
EASY_PARAM_VISUAL_EFFECT,
-
-
// audio/video sync diff
-
EASY_PARAM_AVSYNC_TIME_DIFF,
-
-
// player event/audio/video callback
-
EASY_PARAM_PLAYER_CALLBACK,
-
// player event/audio/video callback userdata
-
EASY_PARAM_PLAYER_USERDATA,
-
-
// audio/video stream
-
EASY_PARAM_AUDIO_STREAM_TOTAL,
-
EASY_PARAM_VIDEO_STREAM_TOTAL,
-
EASY_PARAM_SUBTITLE_STREAM_TOTAL,
-
EASY_PARAM_AUDIO_STREAM_CUR,
-
EASY_PARAM_VIDEO_STREAM_CUR,
-
EASY_PARAM_SUBTITLE_STREAM_CUR,
-
-
//++ for media record
-
EASY_PARAM_RECORD_TIME,
-
EASY_PARAM_RECORD_PIECE_ID,
-
//-- for media record
-
//-- public
-
-
//++ for audio render type
-
EASY_PARAM_ADEV_RENDER_TYPE =
0x2000,
-
EASY_PARAM_ADEV_GET_CONTEXT,
-
EASY_PARAM_ADEV_MUTE,
-
//-- for audio render type
-
-
//++ for vdev
-
EASY_PARAM_VDEV_RENDER_TYPE =
0x3000,
-
EASY_PARAM_VDEV_FRAME_RATE,
-
EASY_PARAM_VDEV_GET_CONTEXT,
-
EASY_PARAM_VDEV_POST_SURFACE,
-
EASY_PARAM_VDEV_GET_D3DDEV,
-
EASY_PARAM_VDEV_D3D_ROTATE,
-
EASY_PARAM_VDEV_RENDER_SHOW,
-
//-- for vdev
-
-
//++ for render
-
EASY_PARAM_RENDER_UPDATE =
0x4000,
-
EASY_PARAM_RENDER_START_PTS,
-
//-- for render
-
-
}EASY_PARAM_ID;
-
枚举类型中 EASY_PARAM_VDEV_D3D_ROTATE 为D3D画面旋转需要用到的类型,在HandleCommand函数中,如下方法实现旋转(每次旋转90度):
-
case POP_MENU_STREAM_D3D_ROTATE:
//d3d视频旋转
-
{
-
int angle =
0;
-
EasyPlayerPro_Getparam(m_pMainDlg->m_hPlayer, EASY_PARAM_VDEV_D3D_ROTATE, &angle);
-
angle +=
90; angle %=
360;
-
EasyPlayerPro_Setparam(m_pMainDlg->m_hPlayer, EASY_PARAM_VDEV_D3D_ROTATE, &angle);
-
}
-
break;
-
下面我们看下实际效果:
转载:https://blog.csdn.net/TsingSee/article/details/110229372
查看评论